Cave Citadel
A downloadable game
Cave Citadel is a dungeon terraforming defending game. Search for resources to grow your realm, but keep an eye out for enemys. You have to protect your ancient crystal with powerful traps and defense facilities.
🔨 In development
Cave Citadel is still in development and does not include the main game mechanics at the moment. As soon as a first playable version is available, it will be published on itch.
If you interessted in the development progress in a more detailed way, than take a look in my ko-fi-page.
🟢 things done
- basic procedural world generation
- gold and iron resources
- undiggable lava fields
- random enemy-spawn points
- pathfinding for mobs
- minions searching for tasks (digging walls, mining resources and carry ingots)
- enemies walking to ancient crystal and digging walls if neccessary
- sounddesign
- sound effects for different events (attack, hit, digging, mining, walking ...)
- menus and main game-loop
- starting menu
- game-over screen
🟠upcoming things
- persisting game state
- mechanic for creating more minions
- mechanic for creating new buildings
- options menu
Resources
- Game engine: Godot 4
- Graphics based on 16x16 Dungeon Tileset from 0x72
- Aseprite for pixelart
- Audacity for recording and editing sounds
Status | In development |
Author | Milchreis |
Genre | Action |
Development log
- Light and soundJan 25, 2024
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